Over the past week, several archetypes have risen to the top of Magic: The Gathering's Standard format.
Meta Share Overview
Meta share of top Standard archetypes in the past 7 days (percentage of top-performing decklists). Izzet Prowess leads with over 26% of the recent competitive meta.
Top Tier Archetypes
Izzet Prowess (Blue-Red Aggro)
Win Rate & Popularity
Meta Share: 26.1% of recorded top decks
Win Rate: ~55-56% in non-mirror matches
Recent Results: Multiple undefeated league runs, 6-1 record in a recent Challenge
Representative Decklist – Izzet Prowess (CrazyGambler)
Creatures (8)
Artifacts (4)
Enchantments (4)
Sideboard (15)
Strategy Overview
Izzet Prowess is a hyper-aggressive spellslinger/aggro deck. It leverages cheap prowess creatures – notably Monastery Swiftspear and Cori-Steel Cutter , a new equipment that dramatically widens the board to apply quick pressure.
The gameplan is to stick one low-cost prowess creature into play and then get Cori-Steel Cutter into play then use low cast spells to ensure you cast two spells every turn. This creates a new monky every turn and pumps everything else on the board. Examples of low cost spells are Opt , Torch the Tower , and Monstrous Rage ). Monstrous Rage in particular provides a big power boost and trample, often enabling a surprise lethal attack.
Stormchaser's Talent , an Enchantment Class, further enhances the prowess gameplan (providing scaling bonuses as you cast more spells). Meanwhile, burn spells like Burst Lightning serve double-duty as removal or direct face damage. The deck also runs a touch of interaction ( Spell Pierce , Negate ) to disrupt the opponent's answers or protect its threats.
Key Cards
Monastery Swiftspear
The all-star – its prowess ability turns every cheap spell into extra damage, making it a powerful one-drop that can close games quickly.
Cori-Steel Cutter
A powerful equipment from the latest set that cheaply boosts a creature's power, allowing even small creatures to hit very hard.
Matchups
Favorable
- Domain Control
- Azorius Control
- Slower Midrange
Even
- Mono-Black Midrange
- Mono-Red Aggro
Unfavorable
- Jeskai Oculus (slightly)
Izzet Prowess has a very balanced matchup spread with no glaring weaknesses in the current field, making it a safe and powerful choice.
Mono-Black Midrange
Win Rate & Popularity
Meta Share: 15.2% of recorded top decks
Win Rate: ~73% in recorded matches (41-15)
Recent Results: Multiple 5-0 trophy runs, several Top 8 appearances
Representative Decklist – Mono-Black Midrange (bless_von)
Creatures (16)
- 3 Archfiend of the Dross
- 4 Deep-Cavern Bat
- 2 Preacher of the Schism
- 2 Qarsi Revenant
- 3 Sheoldred, the Apocalypse
- 2 The Speed Demon
Planeswalkers (1)
Enchantments (6)
Instants (8)
Sorceries (4)
Lands (25)
Sideboard (15)
Strategy Overview
Mono-Black Midrange is a classic attrition and control deck. It aims to answer the opponent's threats one-for-one, generate incremental card advantage, and then win through powerful late-game cards. Unlike the flashier multicolor decks, Mono-Black relies on the efficiency of single-color mana and the raw power of its cards.
In the early game, the deck is loaded with cheap removal and disruption. Cards like Cut Down and Go for the Throat ensure that opposing creatures don't stick around long. Duress provides hand disruption to knock out key non-creature spells (great for stripping a combo piece or sweeper from control decks).
As the game progresses, Mono-Black drops increasingly threatening bombs that are hard to answer on a one-for-one basis. Sheoldred, the Apocalypse is a centerpiece: a 4/5 deathtouch that drains the opponent for 2 life on each draw. Sheoldred must be removed immediately or it will dominate the game – and if the opponent spends a removal spell, you often draw out in front thanks to the life gain and the next threat coming down.
Other creatures fill out the curve: Archfiend of the Dross is a large flier that can close games quickly (a 6/6 for 4 mana), Liliana of the Veil provides discard and edict effects, and even the one-drops like Deep-Cavern Bat contribute value. The deck's enchantments, such as Unholy Annex // Ritual Chamber , generate ongoing advantage. Mono-Black typically plays a long game – it looks to exhaust the opponent's resources with removal and discard, then out-grind with big creatures.
Key Cards
Sheoldred, the Apocalypse
Arguably the strongest card in Standard and the linchpin of this deck's success. Also perfect against Jeskai Occulus and Izzet's need to draw cards. It stabilizes your life total against aggro (each turn cycle you're usually gaining at least 2 life and your opponent losing 2), while presenting a fast clock.
Unholy Annex // Ritual Chamber
The engine card of the deck. Plus a every turn damage dealer and life gain with a big hitter attached. Landing this card early is critical to card advantage.
Matchups
Favorable
- Creature-based aggro
- Traditional midrange
- Domain Control (with Sheoldred)
Even
- Izzet Prowess
- Mirror matches
- Gruul Aggro
Unfavorable
- Jeskai Control
- Azorius Omniscience combo
Mono-Black typically struggles against card draw engines it can't easily remove – e.g., opposing enchantments like Up the Beanstalk or planeswalkers that survive. Still, with careful play (using Duress at key moments, sequencing threats to bait removal), Mono-Black can fight against even its tougher matchups. The sideboard cards like The Stone Brain and The Filigree Sylex help shore up various matchups.
Jeskai Oculus (U/R/W Midrange Combo)
Win Rate & Popularity
Meta Share: 12.0% of recorded top decks
Win Rate: ~83% in recorded matches (40-8)
Recent Results: Second-best win percentage overall, considered one of the new "decks to beat"
Representative Decklist – Jeskai Oculus (Phoenix_Flame)
Creatures (18)
- 4 Abhorrent Oculus
- 4 Fear of Missing Out
- 1 Inti, Seneschal of the Sun
- 4 Spyglass Siren
- 4 Steamcore Scholar
- 1 Tersa Lightshatter
Enchantments (4)
Instants (9)
Lands (22)
- 2 Adarkar Wastes
- 2 Battlefield Forge
- 4 Shivan Reef
- 4 Sundown Pass
- 4 Seachrome Coast
- 4 Island
- 2 Mountain
Sideboard (15)
Strategy Overview
Jeskai Oculus is a three-color midrange deck with a combo-control slant. It evolved from earlier Azorius (U/W) builds and splashes red for additional tools. The deck's name comes from its flagship creature Abhorrent Oculus . Jeskai Oculus plays a value-oriented game – it floods the board with efficient creatures that generate value, backs them up with disruptive spells, and can explode with combo-like synergies.
This deck can play multiple roles. On one hand, it can curve out with creatures like Spyglass Siren and apply pressure like a tempo/aggro deck; on the other, it has enough interaction and card advantage to play a long game. By turn 3 or 4, Abhorrent Oculus comes down as a game-changing threat or engine. The deck also runs Proft's Eidetic Memory , a legendary enchantment that synergizes with your many draw effects allowing you to pump a create +3 or +4 every turn.
Unlike pure aggro, Jeskai Oculus doesn't run out of gas easily. Many creatures replace themselves through token generation or card draw effects. This resiliency makes it very tough in grindy matchups. The interaction suite includes Torch the Tower to deal with small creatures efficiently, Get Lost for larger threats, and Spell Pierce / Negate to fight opposing sweepers or key spells.
Key Cards
Abhorrent Oculus
The namesake and most important card – at a hefty price (~$70 market price), it generates massive card advantage or board presence, helping the deck outvalue opponents significantly.
Fear of Missing Out
A Nightmare enchantment creature that synergizes with the deck's plan, giving extra benefits based on card draw or opponent's play patterns. A key piece to pressure opponents and advance your board.
Matchups
Favorable
- Domain Control
- Mono-Black Midrange
- Slow Control Decks
Even
- Most midrange decks
- Golgari variants
Unfavorable
- Izzet Prowess (slightly)
- Very fast aggro decks
Jeskai Oculus is emerging as a well-rounded midrange-combo deck with only slight weaknesses and many ways to play around hate. Unlike other top decks that have clear weaknesses, Jeskai Oculus covers its bases well, with no glaring auto-loss matchups.
Domain "Overlords" Control (4c Domain, Non-Red)
Win Rate & Popularity
Meta Share: 10.9% of recorded top decks
Win Rate: ~77% in recorded matches (36-11)
Recent Results: 6-2 finish in recent Standard Challenge, multiple top performances
Representative Decklist – Domain Overlords (Salty_Orange)
Creatures (14)
- 4 Overlord of the Hauntwoods
- 4 Overlord of the Mistmoors
- 2 Sheoldred, the Apocalypse
- 4 Zur, Eternal Schemer
Enchantments (11)
Instants (5)
- 4 Get Lost
- 1 Ride's End
Lands (25)
- 4 Bleachbone Verge
- 4 Hushwood Verge
- 4 Lush Portico
- 4 Cavern of Souls
- 2 Shadowy Backstreet
- 1 Island
- 1 Swamp
- 1 Plains
- 1 Forest
- 3 Other dual-lands (enabling domain)
Sideboard (15)
Strategy Overview
Domain Overlords is a 4-color control deck that maximizes the "domain" mechanic (benefiting from having multiple basic land types). By excluding Red, it focuses on White, Blue, Black, and Green – giving it access to premier removal and late-game cards in those colors. This deck aims to answer everything the opponent does, build incremental card advantage, and eventually win via overwhelming threats.
In the early game, Domain plays defensively. Get Lost is a crucial 2-mana instant that can remove a creature while giving the opponent a basic land. Temporary Lockdown sweeps up all cheap permanents on turn 3 – devastating for low-curve decks. By turn 3–4, the Domain deck aims to have all five basic land types in play, making Leyline Binding cost just one mana to exile any permanent.
While neutralizing the opponent's advances, Domain builds card advantage through Up the Beanstalk , which draws a card whenever you cast a spell with mana value 5 or greater. The win conditions are the Overlords ( Overlord of the Hauntwoods and Overlord of the Mistmoors ), which become extremely hard to remove when Zur, Eternal Schemer gives them hexproof and lifelink.
Key Cards
Leyline Binding
The strongest removal spell in this archetype – at effectively one mana, it answers anything (creature, planeswalker, artifact, or enchantment) without restriction.
Up the Beanstalk
The engine that keeps the cards flowing; every Overlord or Binding play refills your hand, so the Domain deck rarely runs out of answers.
Matchups
Favorable
- Mono-Black Midrange
- Other midrange decks
- Slower control variants
Even
- Jeskai Control variants
- Dimir Midrange
Unfavorable
- Mono-Red Aggro
- Izzet Prowess
Domain Overlords remains a Tier 1 control strategy. Its dominance has been slightly checked by new decks, but it continues to post strong results. A Domain Overlords pilot will aim to survive the early turns (versus aggro), then take over with unparalleled late-game power.
Popularity & Performance Summary
In the current Standard meta (past 7 days), Izzet Prowess stands out as the most played and one of the most successful decks, combining speed with consistency. Mono-Black Midrange and Domain Overlords represent the enduring power of traditional midrange and control strategies – they are slightly less played but still solid, packing win rates comfortably above 70% in their recorded matches.
Jeskai Oculus has emerged as a new powerhouse, boasting win rates on par with (or even above) Izzet and proving itself as a deck to beat. These top-tier archetypes define the Standard environment; together they account for roughly two-thirds of recent competitive decks.
Each offers a distinct approach (hyper-aggro, classic midrange, value-midrange, and control-combo), indicating a diverse yet balanced meta. Players can choose an archetype that fits their style without sacrificing competitiveness at the highest level. As always, the meta is evolving – but for now, these four decks are leading the pack in Standard, and any competitive player should be prepared to face them.