

Military Discipline
The Brothers' War
Common
Type:
Enchantment — Aura
Colors:
Number:
17
Finishes:
nonfoilfoil
Reprint:
No
Card Text:
Flash
Enchant creature
When this Aura enters, enchanted creature gains first strike until end of turn.
Enchanted creature gets +1/+0.
Enchant creature
When this Aura enters, enchanted creature gains first strike until end of turn.
Enchanted creature gets +1/+0.
Printings:
Finish | Market Price | Lowest Price | Highest Price | Average Price |
---|---|---|---|---|
Normal | $0.05 | $0.02 | $0.07 | $0.04 |
Foil | $0.10 | $0.06 | $0.10 | $0.08 |
Price History
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Legality
Alchemy | Brawl | ||
Commander | Duel | ||
Gladiator | Historic | ||
Legacy | Modern | ||
Oathbreaker | Pauper | ||
Pauper Commander | Penny | ||
Pioneer | Standard | ||
Timeless |
Rulings
No rulings available for this card.