Selfless Safewright - Rare Creature — Elf Warrior card from Lorwyn Eclipsed
Back face of Selfless Safewright - Creature — Elf Warrior card

Selfless Safewright

Type: Creature — Elf Warrior
Colors:
Number: 367
Finishes:
["foil""nonfoil"]
Reprint: No
Card Text:
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
Finish Market Price Lowest Price Highest Price Average Price
Normal $1.00 $0.75 $17.25 $1.83
Foil $1.54 $1.51 $10.16 $2.00
Price History
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Legality

Alchemy

Brawl

Commander

Duel

Gladiator

Historic

Legacy

Modern

Oathbreaker

Pauper

Pauper Commander

Penny

Pioneer

Standard

Timeless

Rulings
Nov 17, 2025

You choose the creature type as Selfless Safewright's last ability resolves. Once the ability starts to resolve, players can't respond to the choice or take any actions until the ability finishes resolving.

Nov 17, 2025

If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped before you pay the spell's costs. You won't be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for convoke.

Nov 17, 2025

Tapping an untapped creature that's attacking or blocking to convoke a spell won't cause that creature to stop attacking or blocking.

Nov 17, 2025

When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn't change a spell's mana cost or mana value.

Nov 17, 2025

You can tap any untapped creature you control to convoke a spell, even one you haven't controlled continuously since the beginning of your most recent turn.