Narset's Reversal - Mythic Instant card from Marvel Universe
Back face of Narset's Reversal - Instant card

Narset's Reversal

Type: Instant
Colors:
Number: 58
Finishes:
["foil""nonfoil"]
Reprint: Yes
Card Text:
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
Finish Market Price Lowest Price Highest Price Average Price
Normal $17.98 $17.98 $17.98 $17.98
Foil $0.00 $0.00 $0.00 $0.00
Price History
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Legality

Alchemy

Brawl

Commander

Duel

Gladiator

Historic

Legacy

Modern

Oathbreaker

Pauper

Pauper Commander

Penny

Pioneer

Standard

Timeless

Rulings
May 3, 2019

If a copy of a spell is returned to its owner’s hand, it’s moved there, then it will cease to exist as a state-based action.

May 3, 2019

If a spell is returned to its owner’s hand, it’s removed from the stack and thus will not resolve. The spell isn’t countered; it just no longer exists. This works against a spell that can’t be countered.

May 3, 2019

If the spell has damage divided as it was cast, the division can’t be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.

May 3, 2019

If the spell that’s copied has an X whose value was determined as it was cast (like Finale of Promise does), the copy will have the same value of X.

May 3, 2019

If the spell that’s copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. A different mode can’t be chosen.

May 3, 2019

If you copy a spell, you control the copy. Narset’s Reversal and the copy resolve before the original spell would have resolved.

May 3, 2019

Narset’s Reversal can copy any instant or sorcery spell, not just one with targets.

May 3, 2019

The controller of a copy can’t choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.

May 3, 2019

The copy is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger.

May 3, 2019

The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).