Maze's End : Foundations
Type: Land
Rarity: Mythic
Color: Colorless
Number: 727
Finishes: foil
Reprint: Yes
Printings: DGM, FDN, HA3, PDGM, PIO, PLST, PRM, RVR, SLD
Variations:
Finish | Market Price | Lowest Price | Higest Price | Average Price |
---|---|---|---|---|
Normal | $ | $ | $ | $ |
Foil | $0.94 | $1.01 | $4.02 | $1.80 |
Legality
Alchemy | Brawl | ||
Commander | Duel | ||
Explorer | Gladiator | ||
Historic | Legacy | ||
Modern | Oathbreaker | ||
Pauper | Pauper Commander | ||
Penny | Pioneer | ||
Standard | Timeless |
Rulings
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04/15/2013
Controlling multiple Gates with the same name has no effect on your ability to win the game with Maze's End. The excess Gates are simply ignored.
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04/15/2013
Putting a Gate onto the battlefield with Maze's End doesn't count as the one land you can play during your turn. If it's your turn, you can play Maze's End or a different land card from your hand after its ability has resolved.
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04/15/2013
Returning Maze's End to its owner's hand is part of the cost to activate its last ability. Once that ability is announced, players can't respond to it until after you've paid its activation cost and returned Maze's End to hand.
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04/15/2013
When the last ability of Maze's End resolves, you'll search for a Gate and put it onto the battlefield before checking to see if you win the game. This check will happen even if you don't put a Gate onto the battlefield this way. This check will happen only as the ability resolves, not at other times.