Head of the Hunt
If a creature an opponent controls would die, exile it instead. When you do, create a 2/2 green Wolf creature token.
| Finish | Market Price | Lowest Price | Highest Price | Average Price |
|---|---|---|---|---|
| Normal | $1.39 | $1.10 | $5.50 | $2.12 |
| Foil | $1.75 | $1.43 | $3.91 | $2.01 |
Alchemy | Brawl | ||
Commander | Duel | ||
Gladiator | Historic | ||
Legacy | Modern | ||
Oathbreaker | Pauper | ||
Pauper Commander | Penny | ||
Pioneer | Standard | ||
Timeless |
Cards that would go to your opponent's graveyard for reasons other than dying, such as being discarded or milled, will still go to the graveyard and will not be exiled instead.
If Head of the Hunt would leave the battlefield at the same time as one or more creatures an opponent controls would die, those creatures will still be exiled.
While Head of the Hunt is on the battlefield, creatures your opponents control are exiled instead of dying, and abilities that would trigger when those creatures die won't trigger.