 
                                     
                                        Escape Tunnel
{T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
| Finish | Market Price | Lowest Price | Highest Price | Average Price | 
|---|---|---|---|---|
| Normal | $0.29 | $0.00 | $0.00 | $0.00 | 
| Foil | $0.00 | $0.00 | $0.00 | $0.00 | 
| Alchemy | Brawl | ||
| Commander | Duel | ||
| Gladiator | Historic | ||
| Legacy | Modern | ||
| Oathbreaker | Pauper | ||
| Pauper Commander | Penny | ||
| Pioneer | Standard | ||
| Timeless | 
If the target creature's power is increased to 3 or greater after Escape Tunnel's last ability is activated but before it resolves, the ability doesn't resolve. However, if instead the creature's power is increased to 3 or greater after the ability resolves, it still can't be blocked that turn.
Once a creature with power 2 or less has been blocked, Escape Tunnel's last ability won't cause it to become unblocked.