

Armored Armadillo : Outlaws of Thunder Junction
Type: Creature — Armadillo
Rarity: Common
Color:
Number: 3
Finishes: nonfoil, foil
Reprint: No
Text: Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
{3}{W}: This creature gets +X/+0 until end of turn, where X is its toughness.
Printings: Outlaws of Thunder Junction (OTJ)
Finish | Market Price | Lowest Price | Highest Price | Average Price |
---|---|---|---|---|
Normal | $0.06 | $0.02 | $0.09 | $0.04 |
Foil | $0.08 | $0.07 | $0.12 | $0.08 |
Legality
Alchemy | Brawl | ||
Commander | Duel | ||
Explorer | Gladiator | ||
Historic | Legacy | ||
Modern | Oathbreaker | ||
Pauper | Pauper Commander | ||
Penny | Pioneer | ||
Standard | Timeless |
Rulings
04/12/2024
The value of X is determined as Armored Armadillo's activated ability resolves. It won't change later in the turn if other effects modify Armored Armadillo's toughness.