Mesmerizing Dose Mesmerizing Dose

Image of card
Image of card

Mesmerizing Dose : Phyrexia: All Will Be One


Type: Enchantment — Aura
Rarity: Common
Color: U
Number: 62
Finishes: nonfoil, foil
Reprint: No
Printings: ONE

Text: Enchant creature When Mesmerizing Dose enters, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Enchanted creature doesn't untap during its controller's untap step.
Variations:

Finish Market Price Lowest Price Higest Price Average Price
Normal $0.03 $0.03 $0.08 $0.04
Foil $0.10 $0.09 $0.15 $0.12



Legality


Alchemy

Brawl

Commander

Duel

Explorer

Gladiator

Historic

Legacy

Modern

Oathbreaker

Pauper

Pauper Commander

Penny

Pioneer

Standard

Timeless



Rulings

  • 02/04/2023

    An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

  • 02/04/2023

    If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

  • 02/04/2023

    If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

  • 02/04/2023

    Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

  • 02/04/2023

    To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

  • 02/04/2023

    You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.