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Captive Weird // Compleated Conjurer : March of the Machine
Type: Creature — Weird
Rarity: Uncommon
Color: U
Number: 49
Finishes: nonfoil, foil
Reprint: No
Printings: MOM
Variations:
Finish | Market Price | Lowest Price | Higest Price | Average Price |
---|---|---|---|---|
Normal | $0.02 | $0.02 | $0.03 | $0.03 |
Foil | $0.08 | $0.05 | $0.08 | $0.06 |
Legality
Alchemy | Brawl | ||
Commander | Duel | ||
Explorer | Gladiator | ||
Historic | Legacy | ||
Modern | Oathbreaker | ||
Pauper | Pauper Commander | ||
Penny | Pioneer | ||
Standard | Timeless |
Rulings
-
04/14/2023
If you don’t play the card, it will remain exiled.
-
04/14/2023
Playing the card exiled with Compleated Conjurer follows the normal rules for playing that card. You must pay its costs, and you must follow all applicable timing rules. For example, if the card is a creature card, you can cast that card by paying its mana cost only during your main phase while the stack is empty.
-
04/14/2023
Unless an effect allows you to play additional lands that turn, you can play a land card exiled with Compleated Conjurer only if you haven’t played a land yet that turn.
-
04/14/2023
You may play the card exiled with Compleated Conjurer even if Compleated Conjurer leaves the battlefield or you lose control of it.