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Caretaker's Talent : Bloomburrow
Type: Enchantment — Class
Rarity: Rare
Color: W
Number: 6
Finishes: nonfoil, foil
Reprint: No
Printings: BLB, PBLB
Variations:
Finish | Market Price | Lowest Price | Higest Price | Average Price |
---|---|---|---|---|
Normal | $14.12 | $11.15 | $14.84 | $12.79 |
Foil | $14.00 | $11.53 | $15.38 | $13.59 |
Legality
Alchemy | Brawl | ||
Commander | Duel | ||
Explorer | Gladiator | ||
Historic | Legacy | ||
Modern | Oathbreaker | ||
Pauper | Pauper Commander | ||
Penny | Pioneer | ||
Standard | Timeless |
Rulings
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07/26/2024
Any "as [this permanent] enters" or "[this permanent] enters with" abilities of the new token will work.
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07/26/2024
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
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07/26/2024
Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
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07/26/2024
Gaining a level is a normal activated ability. It uses the stack and can be responded to.
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07/26/2024
Gaining a level won't remove abilities that a Class had at a previous level.
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07/26/2024
The new token created by the second class ability copies the characteristics of the original token as stated by the effect that created the original token.
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07/26/2024
The new token doesn't copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, color, and so on.
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07/26/2024
There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
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07/26/2024
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.