Duelist of the Mind Duelist of the Mind

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Image of card

Duelist of the Mind : Outlaws of Thunder Junction


Type: Creature — Human Advisor
Rarity: Rare
Color: U
Number: 45
Finishes: nonfoil, foil
Reprint: No
Printings: OTJ, POTJ

Text: Flying, vigilance Duelist of the Mind's power is equal to the number of cards you've drawn this turn. Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn.
Variations:

Finish Market Price Lowest Price Higest Price Average Price
Normal $0.14 $0.12 $0.18 $0.14
Foil $0.16 $0.15 $0.18 $0.17



Legality


Alchemy

Brawl

Commander

Duel

Explorer

Gladiator

Historic

Legacy

Modern

Oathbreaker

Pauper

Pauper Commander

Penny

Pioneer

Standard

Timeless



Rulings

  • 04/12/2024

    A player can commit only one crime per spell or ability they control. Targeting multiple opponents, permanents, spells, abilities, and/or cards with the same spell or ability doesn’t constitute committing multiple crimes.

  • 04/12/2024

    A player commits a crime as they cast a spell, activate an ability, or put a triggered ability on the stack that targets at least one opponent, at least one permanent, spell, or ability an opponent controls, and/or at least one card in an opponent’s graveyard.

  • 04/12/2024

    Changing the target or targets of a spell or ability won’t affect whether or not the controller of that spell or ability has committed a crime. Only the initial targets chosen for that spell or ability are used to determine whether or not its controller committed a crime.

  • 04/12/2024

    For example, an ability that triggers when you cast a spell that targets an opponent will trigger at the same time as an ability that triggers whenever you commit a crime. Those abilities can be put on the stack in either order (if you control them both), and they’ll both resolve before the spell that caused them to trigger.

  • 04/12/2024

    The ability that defines Duelist of the Mind’s power works in all zones, not just the battlefield.

  • 04/12/2024

    The spell or ability that constituted a crime doesn’t have to have resolved yet or at all. As soon as you’re finished casting the spell, activating the ability, or putting the triggered ability on the stack, you’ve committed a crime.