Poisoner's Apprentice
| Finish | Market Price | Lowest Price | Highest Price | Average Price |
|---|---|---|---|---|
| Normal | $0.11 | $0.06 | $0.30 | $0.13 |
| Foil | $0.14 | $0.13 | $0.50 | $0.18 |
Alchemy | Brawl | ||
Commander | Duel | ||
Gladiator | Historic | ||
Legacy | Modern | ||
Oathbreaker | Pauper | ||
Pauper Commander | Penny | ||
Pioneer | Standard | ||
Timeless |
The infusion ability will trigger when Poisoner's Apprentice enters regardless of whether you've gained life this turn, and you'll choose a target. As that ability resolves, it will check to see if you've gained life this turn. If you have, the target creature will get -4/-4 until end of turn.