

Marauding Blight-Priest : Foundations
Type: Creature — Vampire Cleric
Rarity: Common
Color:
Number: 178
Finishes: nonfoil, foil
Reprint: Yes
Text: Whenever you gain life, each opponent loses 1 life.
Printings: Foundations (FDN), Jumpstart 2022 (J22), Zendikar Rising (ZNR)
Finish | Market Price | Lowest Price | Highest Price | Average Price |
---|---|---|---|---|
Normal | $0.13 | $0.03 | $0.28 | $0.10 |
Foil | $0.26 | $0.09 | $0.86 | $0.35 |
Legality
Alchemy | Brawl | ||
Commander | Duel | ||
Gladiator | Historic | ||
Legacy | Modern | ||
Oathbreaker | Pauper | ||
Pauper Commander | Penny | ||
Pioneer | Standard | ||
Timeless |
Rulings
11/08/2024
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Marauding Blight-Priest's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
11/08/2024
If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Marauding Blight-Priest's ability will trigger only once.
11/08/2024
In a Two-Headed Giant game, life gained by your teammate won't cause Marauding Blight-Priest's ability to trigger, even though it caused your team's life total to increase.
11/08/2024
Marauding Blight-Priest's ability triggers just once for each life-gaining event, whether it's 1 life from Dazzling Angel or 4 life from Apothecary Stomper.