Squall, SeeD Mercenary - Rare Legendary Creature — Human Knight Mercenary card from Final Fantasy
Back face of Squall, SeeD Mercenary - Legendary Creature — Human Knight Mercenary card

Squall, SeeD Mercenary

Type: Legendary Creature — Human Knight Mercenary
Colors:
Number: 402
Finishes:
nonfoilfoil
Reprint: No
Card Text:
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Finish Market Price Lowest Price Highest Price Average Price
Normal $3.64 $3.32 $54.32 $9.75
Foil $5.05 $5.02 $79.99 $14.94
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Legality

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Rulings
Jun 6, 2025

A creature attacks alone if it's the only creature declared as an attacker during the declare attackers step (including creatures controlled by your teammates, if applicable). For example, Squall's first ability won't trigger if you attack with multiple creatures and all but one of them are removed from combat. Similarly, creatures that enter the battlefield attacking later in combat won't be considered when determining whether or not a creature attacked alone.

Jun 6, 2025

If Starting Town enters during another player's turn, it'll enter tapped no matter how many turns they've taken.

Jun 6, 2025

If a card in your graveyard has {X} in its mana cost, X is 0 for the purpose of determining its mana value.

Jun 6, 2025

If an effect restarts the game, Starting Town will enter tapped in the new game unless it's your first, second, or third turn of that game.

Jun 6, 2025

Starting Town's first ability cares about how many turns you have taken, not necessarily how many turns the game has had, in case you take an extra turn.