Phoenix Fleet Airship
At the beginning of your end step, if you sacrificed a permanent this turn, create a token that's a copy of this Vehicle.
As long as you control eight or more permanents named Phoenix Fleet Airship, this Vehicle is an artifact creature.
Crew 1
| Finish | Market Price | Lowest Price | Highest Price | Average Price |
|---|---|---|---|---|
| Normal | $3.75 | $3.35 | $16.20 | $5.50 |
| Foil | $5.55 | $4.45 | $24.00 | $8.41 |
Alchemy | Brawl | ||
Commander | Duel | ||
Gladiator | Historic | ||
Legacy | Modern | ||
Oathbreaker | Pauper | ||
Pauper Commander | Penny | ||
Pioneer | Standard | ||
Timeless |
If Phoenix Fleet Airship leaves the battlefield before its triggered ability resolves, the token will still enter as a copy of Phoenix Fleet Airship, using its copiable values from when it was last on the battlefield.
The token will have Phoenix Fleet Airship's abilities. It will also be able to create copies of itself on future turns.
The token won't copy counters or damage marked on Phoenix Fleet Airship, nor will it copy other effects that have changed Phoenix Fleet Airship's power, toughness, types, color, and so on. Normally, this means the token will simply be a Phoenix Fleet Airship, but if any copy effects have affected that Phoenix Fleet Airship, they're taken into account.