Mercurial Spelldancer Mercurial Spelldancer

Image of card Mercurial Spelldancer
Image of card Mercurial Spelldancer back

Mercurial Spelldancer : Phyrexia: All Will Be One


Type: Creature — Phyrexian Rogue
Rarity: Rare
Color:
Number: 381
Finishes: nonfoil, foil
Reprint: No
Text: This creature can't be blocked. Whenever you cast a noncreature spell, put an oil counter on this creature. Whenever this creature deals combat damage to a player, you may remove two oil counters from it. If you do, when you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Printings: Phyrexia: All Will Be One (ONE), Phyrexia: All Will Be One Promos (PONE)

Variations:


Finish Market Price Lowest Price Highest Price Average Price
Normal $0.52 $0.32 $0.53 $0.42
Foil $0.60 $0.53 $0.65 $0.60

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Legality


Alchemy

Brawl

Commander

Duel

Explorer

Gladiator

Historic

Legacy

Modern

Oathbreaker

Pauper

Pauper Commander

Penny

Pioneer

Standard

Timeless



Rulings

  • 02/04/2023

    A copy is created even if the spell that caused the delayed triggered ability to trigger has been countered by the time that delayed triggered ability resolves. The copy resolves before the original spell.

  • 02/04/2023

    Any choices made when the spell resolves won't have been made yet when it's copied. Any such choices will be made separately when the copy resolves.

  • 02/04/2023

    If the spell has damage divided as it was put onto the stack, the division can't be changed, although the targets receiving that damage still can. The same is true of spells that distribute counters.

  • 02/04/2023

    If the spell that's copied has an X whose value was determined as it was cast, the copy has the same value of X.

  • 02/04/2023

    If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode or modes. You can't choose different ones.

  • 02/04/2023

    The copy is created on the stack, so it's not "cast." Creating the copy won't cause abilities that trigger when a player casts a spell to trigger.

  • 02/04/2023

    The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If the spell is a permanent spell with targets, such as an Aura, you may also choose a new target for that spell. The new targets must be legal. If, for any target, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).

  • 02/04/2023

    You can't choose to pay any additional costs for a copied spell. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.