Scout's Warning - Mythic Instant card from Avatar: The Last Airbender Eternal
Back face of Scout's Warning - Instant card
Type: Instant
Colors:
Number: 6
Finishes:
nonfoilfoil
Reprint: Yes
Card Text:
The next creature card you play this turn can be played as though it had flash.
Draw a card.
Finish Market Price Lowest Price Highest Price Average Price
Normal $0.66 $0.47 $0.95 $0.65
Foil $1.82 $1.82 $2.42 $2.03
Price History
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Legality

Alchemy

Brawl

Commander

Duel

Gladiator

Historic

Legacy

Modern

Oathbreaker

Pauper

Pauper Commander

Penny

Pioneer

Standard

Timeless

Rulings
Apr 15, 2013

After Scout’s Warning resolves, you can suspend a creature card in your hand any time you can cast an instant. As soon as you actually cast a creature card, you lose this capability.

Apr 15, 2013

If you cast multiple Scout’s Warnings on the same turn, they’ll all apply to the very next creature spell you cast.

Apr 15, 2013

You cannot use this effect to play Dryad Arbor during an opponent’s turn.

Apr 15, 2013

You don’t choose a creature card when Scout’s Warning resolves. Rather, this sets up a rule that is true for you until the turn ends or until you cast a creature card, even if you cast that creature at a time you normally could.

May 1, 2007

Scout’s Warning affects only the next creature card cast that turn, even if that creature already had flash.

May 1, 2007

Scout’s Warning allows you to cast a noncreature card with morph (such as Lumithread Field) face down as though it had flash. It won’t affect that card if you cast it face up.

May 1, 2007

Scout’s Warning works just like Quicken, except for creatures instead of sorceries.