Liminal Hold - Common Enchantment card from Lorwyn Eclipsed
Back face of Liminal Hold - Enchantment card

Liminal Hold

Type: Enchantment
Colors:
Number: 24
Finishes:
["nonfoil""foil"]
Reprint: No
Card Text:
When this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You gain 2 life.
Printings:
["ECL"]
Finish Market Price Lowest Price Highest Price Average Price
Normal $0.12 $0.09 $0.25 $0.16
Foil $0.09 $0.02 $0.10 $0.06
Price History
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Legality

Alchemy

Brawl

Commander

Duel

Gladiator

Historic

Legacy

Modern

Oathbreaker

Pauper

Pauper Commander

Penny

Pioneer

Standard

Timeless

Rulings
Nov 17, 2025

Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

Nov 17, 2025

If Liminal Hold leaves the battlefield before its ability resolves, the target nonland permanent won't be exiled. You'll still gain life if that permanent remains a legal target.

Nov 17, 2025

If a token is exiled this way, it will cease to exist and won't return to the battlefield.

Nov 17, 2025

If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.