Anzrag, the Quake-Mole Anzrag, the Quake-Mole

Image of card
Image of card

Anzrag, the Quake-Mole : Murders at Karlov Manor


Type: Legendary Creature — Mole God
Rarity: Mythic
Color: G, R
Number: 356
Finishes: nonfoil, foil
Reprint: No
Printings: MKM, PMKM

Text: Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this phase, there is an additional combat phase. {3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able.
Variations:

Finish Market Price Lowest Price Higest Price Average Price
Normal $1.97 $1.46 $2.04 $1.71
Foil $2.29 $1.89 $2.13 $2.01



Legality


Alchemy

Brawl

Commander

Duel

Explorer

Gladiator

Historic

Legacy

Modern

Oathbreaker

Pauper

Pauper Commander

Penny

Pioneer

Standard

Timeless



Rulings

  • 02/02/2024

    Anzrag, the Quake-Mole’s first ability may trigger multiple times in the same turn. Each time it resolves, you create an additional combat phase.

  • 02/02/2024

    If multiple creatures block Anzrag, the Quake-Mole, its first ability still triggers only once.

  • 02/02/2024

    If you activate Anzrag, the Quake-Mole’s last ability, but each creature the defending player controls can’t block for any reason, Anzrag isn’t blocked. If there’s a cost associated with blocking Anzrag, the defending player isn’t forced to pay that cost, so it doesn’t have to be blocked in that case either.

  • 02/02/2024

    If you activate Anzrag, the Quake-Mole’s last ability, only one creature is required to block it each combat this turn. Other creatures may also block it and are free to block other creatures or not block at all.