Monoist Circuit-Feeder
When this creature enters, until end of turn, target creature you control gets +X/+0 and target creature an opponent controls gets -0/-X, where X is the number of artifacts you control.
| Finish | Market Price | Lowest Price | Highest Price | Average Price |
|---|---|---|---|---|
| Normal | $0.03 | $0.02 | $0.90 | $0.08 |
| Foil | $0.04 | $0.03 | $0.27 | $0.08 |
Alchemy | Brawl | ||
Commander | Duel | ||
Gladiator | Historic | ||
Legacy | Modern | ||
Oathbreaker | Pauper | ||
Pauper Commander | Penny | ||
Pioneer | Standard | ||
Timeless |
If one target becomes illegal before Monoist Circuit-Feeder’s last ability resolves, the remaining legal target will still get +X/+0 or -0/-X, as appropriate.
If you can’t choose both a creature you control and a creature an opponent controls as targets at the time Monoist Circuit-Feeder’s last ability is put onto the stack, the ability will be removed from the stack and none of its effects will occur.
The value of X is calculated only once, as Monoist Circuit-Feeder’s last ability resolves.