Vorinclex // The Grand Evolution - Mythic Enchantment — Saga card from March of the Machine
Back face of Vorinclex // The Grand Evolution - Enchantment — Saga card

Vorinclex // The Grand Evolution

Type: Enchantment — Saga
Colors:
Number: 301
Finishes:
nonfoilfoil
Reprint: No
Card Text:
(As this Saga enters and after your draw step, add a lore counter.)
I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II — Distribute seven +1/+1 counters among any number of target creatures you control.
III — Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile this Saga, then return it to the battlefield (front face up).
Finish Market Price Lowest Price Highest Price Average Price
Normal $4.98 $4.47 $7.53 $6.20
Foil $6.14 $6.08 $8.83 $7.50
Price History
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Legality

Alchemy

Brawl

Commander

Duel

Gladiator

Historic

Legacy

Modern

Oathbreaker

Pauper

Pauper Commander

Penny

Pioneer

Standard

Timeless

Rulings
Apr 14, 2023

If some of the creatures are illegal targets as the chapter II ability tries to resolve, the original distribution of counters still applies and the counters that would have been put on the illegal targets are lost. They won’t be put instead on a legal target.

Apr 14, 2023

The Forest cards you find can be any land cards with the Forest land type, not just ones named Forest.

Apr 14, 2023

The set of creatures that gain the activated fight ability is determined as the chapter III ability resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t gain that ability. Notably, Vorinclex won’t be back on the battlefield yet, so it won’t gain the ability either.

Apr 14, 2023

You choose how many targets the chapter II ability of The Grand Evolution has and how the counters are distributed as you put the ability onto the stack. Each target must receive at least one counter.