Cecil, Dark Knight // Cecil, Redeemed Paladin
Protect — Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn.
| Finish | Market Price | Lowest Price | Highest Price | Average Price |
|---|---|---|---|---|
| Normal | $4.03 | $3.29 | $21.16 | $7.15 |
| Foil | $13.26 | $13.26 | $75.00 | $20.71 |
Alchemy | Brawl | ||
Commander | Duel | ||
Gladiator | Historic | ||
Legacy | Modern | ||
Oathbreaker | Pauper | ||
Pauper Commander | Penny | ||
Pioneer | Standard | ||
Timeless |
If Cecil, Dark Knight is dealt lethal damage at the same time it deals damage (probably because it blocked or became blocked), its last ability will still trigger. You'll still lose life, but you won't untap or transform Cecil, Dark Knight because it won't be on the battlefield anymore.