Honest Work
When this Aura enters, tap enchanted creature and remove all counters from it.
Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and "{T}: Add {C}" named Humble Merchant. (It loses all other creature types and names.)
| Finish | Market Price | Lowest Price | Highest Price | Average Price |
|---|---|---|---|---|
| Normal | $0.12 | $0.07 | $3.00 | $0.57 |
| Foil | $0.19 | $0.15 | $5.00 | $1.02 |
Alchemy | Brawl | ||
Commander | Duel | ||
Gladiator | Historic | ||
Legacy | Modern | ||
Oathbreaker | Pauper | ||
Pauper Commander | Penny | ||
Pioneer | Standard | ||
Timeless |
If the enchanted creature had any abilities, including those granted by other sources, before being enchanted, it loses those abilities. It can still gain new abilities after it is enchanted.
If the enchanted creature had any abilities, including those granted by other sources, before being enchanted, it loses those abilities. It can still gain new abilities after it is enchanted.
If the enchanted creature had any abilities, including those granted by other sources, before being enchanted, it loses those abilities. It can still gain new abilities after it is enchanted.
If the enchanted creature had any abilities, including those granted by other sources, before being enchanted, it loses those abilities. It can still gain new abilities after it is enchanted.