Messenger Hawk
When this creature enters, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")
This creature gets +2/+0 as long as you've drawn two or more cards this turn.
| Finish | Market Price | Lowest Price | Highest Price | Average Price |
|---|---|---|---|---|
| Normal | $0.04 | $0.02 | $1.00 | $0.11 |
| Foil | $0.16 | $0.04 | $0.50 | $0.12 |
Alchemy | Brawl | ||
Commander | Duel | ||
Gladiator | Historic | ||
Legacy | Modern | ||
Oathbreaker | Pauper | ||
Pauper Commander | Penny | ||
Pioneer | Standard | ||
Timeless |
Clue tokens are artifact tokens with "{2}, Sacrifice this token: Draw a card."
Creating a Clue token this way isn't the same thing as investigating. Notably, an ability that triggers whenever you investigate won't trigger because of creating a Clue token this way.
If a spell or ability causes you to put cards into your hand without specifically using the word "draw," Messenger Hawk's ability doesn't count them.
Messenger Hawk's last ability applies even if you drew two or more cards only before Messenger Hawk entered.