Nowhere to Run in Dimir Sideboards
Type:
Enchantment
0 decks found | Last 7 Days
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Flash
When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
No Decks Found
No Dimir decks with Nowhere to Run in the sideboard found during this time period.